Taylor Gorder
TAYLOR GORDER | Producer
 I served as producer, and lead sound designer for Madhouse. While producing I managed a team of nine students, created design documentation, and operated under strict milestone deadlines.

MADHOUSE - GAME

Madhouse is a horror suspense experience set in Lockwood Manor Mental Facility. The player investigates the mysterious disappearance of patient James Hyde, and nurse Rebecca Flynn. However, there's something sinister behind those walls. 

Find Madhouse on our itch.io page!

 As producer in  Madhouse  I managed a team of nine through the project. I created design and production documentation, tracked hours, and acted as server administrator. 

As producer in Madhouse I managed a team of nine through the project. I created design and production documentation, tracked hours, and acted as server administrator. 

3.png
 Using lighting, visuals, and audio cues we created distinct environments each with its own sinister themes. My role in the project related to designing these environments, and creating audio for the project. 

Using lighting, visuals, and audio cues we created distinct environments each with its own sinister themes. My role in the project related to designing these environments, and creating audio for the project. 

 elease and gameplay trailers are available on  YouTube .   For more personal information about  my  roles on the project visit my  development blog .

elease and gameplay trailers are available on YouTubeFor more personal information about my roles on the project visit my development blog.