My contribution to the project included Administrative production, sound design, marketing materials, and documentation! For Toys ‘N Tyrants I served as the core channel for the developers to get their work done.
Though no project is without its issues, in Toys ‘N Tyrants we managed to create a fun and silly experience in only 16 weeks with a team of student developers.
Toys ‘N Tyrants features four levels each with unique themes with fun toys all leading up to a thrilling battle with the tyrannical King Threadbear. Our design team created compelling levels utilizing the wide array of colorful toys from our art team and mechanically diverse behaviors from programming.